One kitchen, no windows, no doors. There is no escape route for the busy cook. Instead of it she gets terror in the form of rat holes in the walls and floor.
A rat is hiding beneath the floor. Its life consists of hunger and darkness. Its mind doesn't contain anything but list of items needed to survive.
Playing as the rat, you are trying to steal all items from the list without being noticed. Accomplishing this clear objective will allow you to peek beneath the surface of this unclear situation.
The game is result of three days of hard work for Ludum dare 29, with "Beneath the surface" theme.
Release date: 29.04.2014
Programming: Pavel Fadrhonc, Richard Šebedovský
Game design: Emil Gašparec
Graphics: Jana Kilianová
W, A, S, D : Rats movements
Space : Pass through a hole
E : Pick up an item